//"hard"
// create shipType horizLoc vertLoc pathName startAngle speed formationRow formationCol



0 startattacking

400 create BeetleGreen 0 top beetleGreenSpawningEntry 270 .5 1 1 dropsbonus firebullet atplayer 400 400
400 create BeetleGreen 0 top beetleGreenSpawningEntry 270 .5 4 5 dropsbonus firebullet atplayer 400 400

400 create BeetleGreen -5 top beetleGreenSpawningEntry 270 .5 2 2 dropsbonus firebullet atplayer 400 400
400 create BeetleGreen 0 top beetleGreenSpawningEntry 270 .5 3 5 dropsbonus firebullet atplayer 400 400

400 create BeetleGreen 5 top beetleGreenSpawningEntry 270 .5 3 3 dropsbonus firebullet atplayer 400 400
400 create BeetleGreen 0 top beetleGreenSpawningEntry 270 .5 2 5 dropsbonus firebullet atplayer 400 400

400 create BeetleGreen -20 top beetleGreenSpawningEntry 270 .5 4 4 dropsbonus firebullet atplayer 400 400
400 create BeetleGreen 0 top beetleGreenSpawningEntry 270 .5 1 5 dropsbonus firebullet atplayer 400 400

600 create BeetleGreen 20 top beetleGreenSpawningEntry 270 .5 5 5 dropsbonus firebullet atplayer 400 400
600 create BeetleGreen -30 top beetleGreenSpawningEntry 270 .5 4 6 dropsbonus firebullet atplayer 400 400
600 create BeetleGreen 30 top beetleGreenSpawningEntry 270 .5 3 7 dropsbonus firebullet atplayer 400 400
400 create BeetleGreen -40 top beetleGreenSpawningEntry 270 .5 2 8 dropsbonus firebullet atplayer 400 400
400 create BeetleGreen 40 top beetleGreenSpawningEntry 270 .5 1 9 dropsbonus firebullet atplayer 400 400



